Buy Me a Coffee at ko-fi.com

Sets the light override value
Values are given from 0 to 15, indicating the block light and sky light levels you want to use
Passing nil will reset the lighting override

overload 1:
EntityNameplateCustomization.setLight(light: Vector2): EntityNameplateCustomization
typings.2002444079typings.1163167243
Method PropertyFluent DescriptionRepresentation
light accepts
Return Value
overload 2:
EntityNameplateCustomization.setLight(blockLight: Integer, skyLight: Integer): EntityNameplateCustomization
typings.-672261858typings.-672261858typings.1163167243
Method PropertyFluent DescriptionRepresentation
blockLight accepts
skyLight accepts
Return Value