Updates the walking animations given the new information, if applicable. For an expected result it should be called every tick with the appropriate value 
overload 1:
EntityTask.updateWalkingDistance(distance: Number): EntityTask | Method Property | Fluent Description | Representation |
|---|---|---|
| distance accepts | typings.-1950496919||
| Return Value | typings.510443560
listFiles
action_wheel
Action
BlockRaycastTypes