The WORLD_RENDER event is run every frame before the world is rendered
Always runs when a world is visible, even when the avatar itself is not, so this runs even in first person
Takes a parameter delta, which is a number from 0 to 1 indicating the proportion of the way the game is between ticks 
field signature:
EventsAPI.WORLD_RENDER: Event | Method Property | Fluent Description | Representation |
|---|---|---|
| Field Type | typings.67338874
listFiles
action_wheel
Action
BlockRaycastTypes