Creates a new Matrix3 that rotates by the specified angles
Angles are given in degrees, and the rotation order is ZYX 
overload 1:
MatricesAPI.rotation3(vec: Vector3): Matrix3 | Method Property | Fluent Description | Representation |
|---|---|---|
| vec accepts | typings.2002444080||
| Return Value | typings.-1789003662
overload 2:
MatricesAPI.rotation3(x: Number, y: Number, z: Number): Matrix3 | Method Property | Fluent Description | Representation |
|---|---|---|
| x accepts | typings.-1950496919||
| y accepts | typings.-1950496919||
| z accepts | typings.-1950496919||
| Return Value | typings.-1789003662
listFiles
action_wheel
Action
BlockRaycastTypes