Sets the absolute rotation for this part
Nil values for rotation are assumed to be 0
Angles are given in degrees
For relative rotation values, check out the "offset" rot functions 
overload 1:
ModelPart.rot(rot: Vector3): ModelPart | Method Property | Fluent Description | Representation |
|---|---|---|
| rot accepts | typings.2002444080||
| Return Value | typings.-6801764
overload 2:
ModelPart.rot(x: Number, y: Number, z: Number): ModelPart | Method Property | Fluent Description | Representation |
|---|---|---|
| x accepts | typings.-1950496919||
| y accepts | typings.-1950496919||
| z accepts | typings.-1950496919||
| Return Value | typings.-6801764
listFiles
action_wheel
Action
BlockRaycastTypes