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Sets the overlay color to be used when rendering this part
Values you give are 0 to 15, indicating the white overlay and the damage overlay levels you want to use
Passing nil will reset the overlay override for this part

overload 1:
ModelPart.setOverlay(overlay: Vector2): ModelPart
typings.2002444079typings.-6801764
Method PropertyFluent DescriptionRepresentation
overlay accepts
Return Value
overload 2:
ModelPart.setOverlay(whiteOverlay: Integer, hurtOverlay: Integer): ModelPart
typings.-672261858typings.-672261858typings.-6801764
Method PropertyFluent DescriptionRepresentation
whiteOverlay accepts
hurtOverlay accepts
Return Value