Sets the overlay color to be used when rendering this part
Values you give are 0 to 15, indicating the white overlay and the damage overlay levels you want to use
Passing nil will reset the overlay override for this part 
overload 1:
ModelPart.setOverlay(overlay: Vector2): ModelPart | Method Property | Fluent Description | Representation |
|---|---|---|
| overlay accepts | typings.2002444079||
| Return Value | typings.-6801764
overload 2:
ModelPart.setOverlay(whiteOverlay: Integer, hurtOverlay: Integer): ModelPart | Method Property | Fluent Description | Representation |
|---|---|---|
| whiteOverlay accepts | typings.-672261858||
| hurtOverlay accepts | typings.-672261858||
| Return Value | typings.-6801764
listFiles
action_wheel
Action
BlockRaycastTypes