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Sets the light override value of this task
Values are given from 0 to 15, indicating the block light and sky light levels you want to use
Passing nil will reset the lighting override for this task

overload 1:
TextTask.light(light: Vector2): RenderTask
typings.2002444079typings.-1107424165
Method PropertyFluent DescriptionRepresentation
light accepts
Return Value
overload 2:
TextTask.light(blockLight: Integer, skyLight: Integer): RenderTask
typings.-672261858typings.-672261858typings.-1107424165
Method PropertyFluent DescriptionRepresentation
blockLight accepts
skyLight accepts
Return Value