Sets the light override value of this task
Values are given from 0 to 15, indicating the block light and sky light levels you want to use
Passing nil will reset the lighting override for this task 
overload 1:
TextTask.light(light: Vector2): RenderTask | Method Property | Fluent Description | Representation |
|---|---|---|
| light accepts | typings.2002444079||
| Return Value | typings.-1107424165
overload 2:
TextTask.light(blockLight: Integer, skyLight: Integer): RenderTask | Method Property | Fluent Description | Representation |
|---|---|---|
| blockLight accepts | typings.-672261858||
| skyLight accepts | typings.-672261858||
| Return Value | typings.-1107424165
listFiles
action_wheel
Action
BlockRaycastTypes