Transforms all pixels in the specified area of this texture by the matrix
If `clip` is true, the resulting colour channels will be clamped between 0 and 1 
overload 1:
Texture.applyMatrix(x: Integer, y: Integer, width: Integer, height: Integer, matrix: Matrix4, clip: Boolean): Texture | Method Property | Fluent Description | Representation |
|---|---|---|
| x accepts | typings.-672261858||
| y accepts | typings.-672261858||
| width accepts | typings.-672261858||
| height accepts | typings.-672261858||
| matrix accepts | typings.-1789003661||
| clip accepts | typings.1729365000||
| Return Value | typings.246836475
listFiles
action_wheel
Action
BlockRaycastTypes